Here is a list of all class members with links to the classes they belong to:
- u -
- U : Burger::NetAddr_t
- u : Burger::vector128_uint16_t, Burger::vector128_uint32_t, Burger::vector128_uint64_t, Burger::vector128_uint8_t
- UnacquireDirectInput() : Burger::Joypad, Burger::Keyboard, Burger::Mouse
- UNDEFINED : Burger::Flash::ActionScriptValue
- Union() : Burger::Rect_t
- unique_ptr() : Burger::unique_ptr< T, Deleter >
- unix_find_volumes_folder() : Burger::FileManager
- UnixFind_etc_mtab() : Burger::FileManager
- UnixFindProcFolder() : Burger::FileManager
- UnixParseFStab() : Burger::FileManager
- UnixParseFSTypes() : Burger::FileManager
- UnixParseMTab() : Burger::FileManager
- UnloadImageMemory() : Burger::Texture
- Unlock() : Burger::Flash::Manager, Burger::Keyboard
- unlock() : Burger::MemoryManagerHandle, Burger::MPLastInFirstOut, Burger::Mutex, Burger::MutexStatic
- Unpack() : Burger::GIFDecoder
- UnpackILBM() : Burger::FileLBM
- UnpackILBMData() : Burger::FileLBM
- UnpackPixel16() : Burger::FileTGA
- UnpackPixel24() : Burger::FileTGA
- UnpackPixel32() : Burger::FileTGA
- UnpackPixel8() : Burger::FileTGA
- Unpause() : Burger::FloatTimer
- UnregisterWindowClass() : Burger::Globals
- Update() : Burger::FileXML::Attribute
- UpdateBackBufferDesc() : Burger::DisplayDirectX9
- UpdateClip() : Burger::Renderer
- UpdateEnumeration() : Burger::DisplayDirectX9
- UpdateHash() : Burger::CompressDeflate
- UpdateLists() : Burger::NetworkModuleSettings
- Upload() : Burger::SoundBufferRez, Burger::SoundManager::Buffer
- Uppercase() : Burger::String
- USAGE_BINORMAL : Burger::VertexBuffer
- USAGE_BLENDINDICES : Burger::VertexBuffer
- USAGE_BLENDWEIGHT : Burger::VertexBuffer
- USAGE_CHUNKMASK : Burger::VertexBuffer
- USAGE_CHUNKMASKSHIFT : Burger::VertexBuffer
- USAGE_COLOR : Burger::VertexBuffer
- USAGE_COLOR4 : Burger::VertexBuffer
- USAGE_DEPTH : Burger::VertexBuffer
- USAGE_END : Burger::VertexBuffer
- USAGE_FLOAT1 : Burger::VertexBuffer
- USAGE_FLOAT2 : Burger::VertexBuffer
- USAGE_FLOAT3 : Burger::VertexBuffer
- USAGE_FLOAT4 : Burger::VertexBuffer
- USAGE_FOG : Burger::VertexBuffer
- USAGE_NORMAL : Burger::VertexBuffer
- USAGE_POSITION : Burger::VertexBuffer
- USAGE_POSITIONT : Burger::VertexBuffer
- USAGE_PSIZE : Burger::VertexBuffer
- USAGE_SAMPLE : Burger::VertexBuffer
- USAGE_TANGENT : Burger::VertexBuffer
- USAGE_TESSFACTOR : Burger::VertexBuffer
- USAGE_TEXCOORD : Burger::VertexBuffer
- USAGE_TYPEMASK : Burger::VertexBuffer
- USAGE_TYPEMASKSHIFT : Burger::VertexBuffer
- UsageProc : Burger::ConsoleApp
- UseMask() : Burger::Font4Bit
- UseZero() : Burger::Font4Bit