Structure to create a Vector3D_t with 32 bit unsigned integer constants.
There is no standard for initializing 32 bit floats at compile time without generating startup glue code. This structure fixes the problem by creating a union between the Vector3D_t structure and an array of data that maps directly over it.
{{0x7F800000U,0x7F800000U,0x7F800000U}};
const Word32ToVector3D_t g_Vector3DInfinity
Constant of Burger::g_fInf,Burger::g_fInf,Burger::g_fInf.
Definition brvector3d.cpp:1553
Structure to create a Vector3D_t with 32 bit unsigned integer constants.
Definition burger.h:16626