Data to describe each individual resource in memory. More...
Public Attributes | |
void ** | m_ppData |
Handle to data in memory. | |
const char * | m_pRezName |
Pointer to the resource name, or NULL if none. | |
uint32_t | m_uFileOffset |
Offset into the rez file. | |
uint32_t | m_uLength |
Length of the data when decompressed in memory. | |
uint32_t | m_uFlags |
Offset to the filename, Flags and Refcount. | |
uint32_t | m_uCompressedLength |
Length of the data compressed. | |
Data to describe each individual resource in memory.
void** Burger::RezFile::RezEntry_t::m_ppData |
Handle to data in memory.
uint32_t Burger::RezFile::RezEntry_t::m_uCompressedLength |
Length of the data compressed.
uint32_t Burger::RezFile::RezEntry_t::m_uFileOffset |
Offset into the rez file.
uint32_t Burger::RezFile::RezEntry_t::m_uFlags |
Offset to the filename, Flags and Refcount.
uint32_t Burger::RezFile::RezEntry_t::m_uLength |
Length of the data when decompressed in memory.