Kicking it Olde Sküül! Burgerlib on Github Follow Olde Sküül on Twitter Burgerbecky on LinkedIn Burgerbecky on LinkedIn
No Matches
Public Attributes | List of all members
Burger::NetPlay::MessagePlayerTypeChanged_t Struct Reference
Inheritance diagram for Burger::NetPlay::MessagePlayerTypeChanged_t:
Inheritance graph
Collaboration diagram for Burger::NetPlay::MessagePlayerTypeChanged_t:
Collaboration graph

Public Attributes

PlayerID m_uPlayerID
 PlayerID to change the PlayerType.
PlayerType m_uPlayerType
 New PlayerType.
- Public Attributes inherited from Burger::NetPlay::MessageHeader_t
uint32_t m_uVersion
 Packet version "kVersion" and special flags.
uint32_t m_uMessageID
 Message ID code to denote what the message actually is ( ePacketMessage )
PlayerID m_uFrom
 PlayerID of the sender.
PlayerID m_uTo
 PlayerID or GroupID of the destination.
uint32_t m_uSignature
 Incrementing message ID number for uniqueness.
uint32_t m_uTimeMark
 Message timestamp in milliseconds.
uint32_t m_uSize
 Size of the entire message packet in bytes.

Additional Inherited Members

- Public Member Functions inherited from Burger::NetPlay::MessageHeader_t
void ClearHeader (void)
 Reset a message header.

Member Data Documentation

◆ m_uPlayerID

PlayerID Burger::NetPlay::MessagePlayerTypeChanged_t::m_uPlayerID

PlayerID to change the PlayerType.

◆ m_uPlayerType

PlayerType Burger::NetPlay::MessagePlayerTypeChanged_t::m_uPlayerType

New PlayerType.