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Burger
NetPlay
MessageHostChanged_t
Public Attributes
|
List of all members
Burger::NetPlay::MessageHostChanged_t Struct Reference
Inheritance diagram for Burger::NetPlay::MessageHostChanged_t:
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Collaboration diagram for Burger::NetPlay::MessageHostChanged_t:
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Public Attributes
PlayerID
m_uHostPlayerID
ID of the player who will become the new server.
Public Attributes inherited from
Burger::NetPlay::MessageHeader_t
uint32_t
m_uVersion
Packet version "kVersion" and special flags.
uint32_t
m_uMessageID
Message ID code to denote what the message actually is (
ePacketMessage
)
PlayerID
m_uFrom
PlayerID of the sender.
PlayerID
m_uTo
PlayerID or GroupID of the destination.
uint32_t
m_uSignature
Incrementing message ID number for uniqueness.
uint32_t
m_uTimeMark
Message timestamp in milliseconds.
uint32_t
m_uSize
Size of the entire message packet in bytes.
Additional Inherited Members
Public Member Functions inherited from
Burger::NetPlay::MessageHeader_t
void
ClearHeader
(void)
Reset a message header.
Member Data Documentation
◆
m_uHostPlayerID
PlayerID
Burger::NetPlay::MessageHostChanged_t::m_uHostPlayerID
ID of the player who will become the new server.
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