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Burger
NetPlay
MessageGameOver_t
List of all members
Burger::NetPlay::MessageGameOver_t Struct Reference
Inheritance diagram for Burger::NetPlay::MessageGameOver_t:
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Collaboration diagram for Burger::NetPlay::MessageGameOver_t:
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Additional Inherited Members
Public Member Functions inherited from
Burger::NetPlay::MessageHeader_t
void
ClearHeader
(void)
Reset a message header.
Public Attributes inherited from
Burger::NetPlay::MessageHeader_t
uint32_t
m_uVersion
Packet version "kVersion" and special flags.
uint32_t
m_uMessageID
Message ID code to denote what the message actually is (
ePacketMessage
)
PlayerID
m_uFrom
PlayerID of the sender.
PlayerID
m_uTo
PlayerID or GroupID of the destination.
uint32_t
m_uSignature
Incrementing message ID number for uniqueness.
uint32_t
m_uTimeMark
Message timestamp in milliseconds.
uint32_t
m_uSize
Size of the entire message packet in bytes.
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1.12.0