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Functions
Burger::Xbox360 Namespace Reference

Functions

void set_thread_name (const char *pName, uint32_t uThreadID) BURGER_NOEXCEPT
 Set a thread's name for debugging.
 

Function Documentation

◆ set_thread_name()

void Burger::Xbox360::set_thread_name ( const char * pName,
uint32_t uThreadID )
extern

Set a thread's name for debugging.


Windows, and also the Xbox 360, use a MAGIC exception to notify the debugger that the currently executing thread has a name. This function will throw that exception so the debugger can capture the name.

See also
Win32::throw_thread_naming_exception()