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Burger::Shader2DCColorOpenGL Member List

This is the complete list of members for Burger::Shader2DCColorOpenGL, including all inherited members.

AddRef(void) noexceptBurger::ReferenceCounterinline
CheckLoad(Display *pDisplay) overrideBurger::Shader2DCColorOpenGLvirtual
DisplayObject(const DisplayObject &)=deleteBurger::DisplayObjectprivate
DisplayObject(DisplayObject &&)=deleteBurger::DisplayObjectprivate
DisplayObject(void)Burger::DisplayObjectprotected
Effect(const Effect &)=deleteBurger::Effectprivate
Effect(Effect &&)=deleteBurger::Effectprivate
Effect()Burger::Effect
g_pHeadBurger::DisplayObjectprotectedstatic
g_StaticRTTIBurger::Shader2DCColorOpenGLstatic
get_class_name(void) const noexceptBurger::Baseinline
get_StaticRTTI(void) const noexcept overrideBurger::Shader2DCColorOpenGLvirtual
GetDevice360(void) constBurger::Effectinline
GetDeviceDX9(void) constBurger::Effectinline
GetFirstObject(void)Burger::DisplayObjectinlinestatic
GetNext(void) constBurger::DisplayObjectinline
GetPixelShader360(void) constBurger::Effectinline
GetPixelShaderDX9(void) constBurger::Effectinline
GetPrevious(void) constBurger::DisplayObjectinline
GetProgramID(void) constBurger::Effectinline
GetVertexShader360(void) constBurger::Effectinline
GetVertexShaderDX9(void) constBurger::Effectinline
m_DX9Burger::Effect
m_GLBurger::Effect
m_iEffect2DColorBurger::Shader2DCColorprotected
m_iEffect2DPositionBurger::Shader2DCColorprotected
m_pDeviceBurger::Effectprotected
m_pDeviceBurger::Effect
m_pNextDisplayObjectBurger::DisplayObjectprotected
m_pPixelShaderBurger::Effectprotected
m_pPixelShaderBurger::Effect
m_pPrevDisplayObjectBurger::DisplayObjectprotected
m_pVertexShaderBurger::Effectprotected
m_pVertexShaderBurger::Effect
m_ShaderDataBurger::Effectprotected
m_uProgramIDBurger::Effect
m_uRefCountBurger::ReferenceCounterprivate
operator=(const Shader2DCColorOpenGL &)=deleteBurger::Shader2DCColorOpenGLprivate
operator=(Shader2DCColorOpenGL &&)=deleteBurger::Shader2DCColorOpenGLprivate
ReferenceCounter(const ReferenceCounter &)=deleteBurger::ReferenceCounterprivate
ReferenceCounter(ReferenceCounter &&)=deleteBurger::ReferenceCounterprivate
ReferenceCounter() noexceptBurger::ReferenceCounterinline
Release(Display *pDisplay) overrideBurger::Shader2DCColorOpenGLvirtual
Burger::ReferenceCounter::Release(void) noexceptBurger::ReferenceCounterinline
ReleaseAll(Display *pDisplay)Burger::DisplayObjectstatic
ReleaseDX9(void)Burger::Effectprotected
ReleaseGL(void)Burger::Effectprotected
SetColor(float fRed, float fGreen, float fBlue, float fAlpha) overrideBurger::Shader2DCColorOpenGLvirtual
SetColor(const Vector4D_t *pColor) overrideBurger::Shader2DCColorOpenGLvirtual
SetPosition(float fX, float fY, float fWidth, float fHeight) overrideBurger::Shader2DCColorOpenGLvirtual
SetPosition(const Vector4D_t *pPosition) overrideBurger::Shader2DCColorOpenGLvirtual
Shader2DCColor(const Shader2DCColor &)=deleteBurger::Shader2DCColorprivate
Shader2DCColor(Shader2DCColor &&)=deleteBurger::Shader2DCColorprivate
Shader2DCColor(Display *pDisplay, const uint_t *pVertexMembers)Burger::Shader2DCColor
Shader2DCColorOpenGL(const Shader2DCColorOpenGL &)=deleteBurger::Shader2DCColorOpenGLprivate
Shader2DCColorOpenGL(Shader2DCColorOpenGL &&)=deleteBurger::Shader2DCColorOpenGLprivate
Shader2DCColorOpenGL(Display *pDisplay, const uint_t *pVertexMembers)Burger::Shader2DCColorOpenGL
~Base() noexcept=defaultBurger::Basevirtual
~DisplayObject()Burger::DisplayObjectprotectedvirtual
~Effect()Burger::Effectvirtual
~ReferenceCounter()Burger::ReferenceCountervirtual