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Burger::NetworkModuleTCP Member List

This is the complete list of members for Burger::NetworkModuleTCP, including all inherited members.

Fixup(ForwardLink *pInput)Burger::NetworkModuleinlinestatic
g_StaticRTTIBurger::NetworkModulestatic
get_class_name(void) const noexceptBurger::Baseinline
get_StaticRTTI(void) const noexcept overrideBurger::NetworkModulevirtual
GetForwardLink(void)Burger::NetworkModuleinline
GetInfo(NetworkModuleInfo_t *pOutput) constBurger::NetworkModuleTCPvirtual
GetNetworkManager(void) constBurger::NetworkModuleinline
GetType(void) constBurger::NetworkModuleinline
InitBackgroundThread(void)Burger::NetworkModuleTCPprotected
InitPingSockets(void)Burger::NetworkModuleTCPprotected
IsAllocated(void) constBurger::NetworkModuleinline
kDefaultMaximumPortBurger::NetworkModuleTCPstatic
kDefaultMinimumPortBurger::NetworkModuleTCPstatic
kDefaultServerPortBurger::NetworkModuleTCPstatic
kMaxDatagamSizeBurger::NetworkModuleTCPstatic
kVersionBurger::NetworkModulestatic
m_bAbortThreadBurger::NetworkModuleTCP
m_bAllocatedBurger::NetworkModuleprotected
m_bStartedNetworkManagerBurger::NetworkModuleTCP
m_ListLockBurger::NetworkModuleTCP
m_NextModuleBurger::NetworkModuleprotected
m_NotificationLockBurger::NetworkModuleTCP
m_pActiveEndpointListBurger::NetworkModuleTCP
m_pNetworkManagerBurger::NetworkModuleprotected
m_uEndpointListStateBurger::NetworkModuleTCP
m_uMaximumPortBurger::NetworkModuleTCP
m_uMinimumPortBurger::NetworkModuleTCP
m_uServerPortBurger::NetworkModuleTCP
m_uSocketServerBurger::NetworkModuleTCP
m_uSocketWakeupServerBurger::NetworkModuleTCP
m_uTypeBurger::NetworkModuleprotected
m_WaitLockBurger::NetworkModuleTCP
m_WorkerThreadBurger::NetworkModuleTCP
NetworkModule(const NetworkModule &)=deleteBurger::NetworkModuleprivate
NetworkModule(NetworkModule &&)=deleteBurger::NetworkModuleprivate
NetworkModule(NetworkManager *pNetworkManager, eNetworkProtocol uType)Burger::NetworkModule
NetworkModuleTCP(const NetworkModuleTCP &)=deleteBurger::NetworkModuleTCPprivate
NetworkModuleTCP(NetworkModuleTCP &&)=deleteBurger::NetworkModuleTCPprivate
NetworkModuleTCP(NetworkManager *pNetworkManager)Burger::NetworkModuleTCP
New(NetworkManager *pNetworkManager)Burger::NetworkModuleTCPstatic
NewEndpoint(void)Burger::NetworkModuleTCPvirtual
NewSettings(uint32_t uGameID, const char *pGameName)Burger::NetworkModuleTCPvirtual
NotificationLock(eSocketFlags uFlags)Burger::NetworkModuleTCPvirtual
NotificationUnlock(eSocketFlags uFlags)Burger::NetworkModuleTCPvirtual
operator=(const NetworkModuleTCP &)=deleteBurger::NetworkModuleTCPprivate
operator=(NetworkModuleTCP &&)=deleteBurger::NetworkModuleTCPprivate
PingHostSocket(void)Burger::NetworkModuleTCP
Poll(void) noexceptBurger::NetworkModuleinline
ShutdownBackgroundThread(void)Burger::NetworkModuleTCPprotected
ShutdownPingSockets(void)Burger::NetworkModuleTCPprotected
WorkerThread(void *pThis)Burger::NetworkModuleTCPprotectedstatic
~Base() noexcept=defaultBurger::Basevirtual
~NetworkModule()Burger::NetworkModulevirtual
~NetworkModuleTCP()Burger::NetworkModuleTCPvirtual