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Burger::GameApp Member List

This is the complete list of members for Burger::GameApp, including all inherited members.

AddRoutine(RunQueue::CallbackProc Proc, RunQueue::CallbackProc pShutdown, void *pData, uint_t uPriority=RunQueue::PRIORITY_MEDIUM) noexceptBurger::GameAppinline
ClearQuitCode(void) noexceptBurger::GameAppinline
CreateWindow(void) noexceptBurger::GameApp
EventPoll(void *pData) noexceptBurger::GameAppprotectedstatic
FocusWindow(void) noexceptBurger::GameApp
g_piOSAppBurger::GameAppprotectedstatic
g_StaticRTTIBurger::GameAppstatic
GameApp(const GameApp &)=deleteBurger::GameAppprivate
GameApp(GameApp &&)=deleteBurger::GameAppprivate
GameApp(uintptr_t uDefaultMemorySize=Burger::MemoryManagerHandle::kSystemMemoryChuckSize, uint_t uDefaultHandleCount=Burger::MemoryManagerHandle::kDefaultHandleCount, uintptr_t uMinReserveSize=Burger::MemoryManagerHandle::kSystemMemoryReservedSize) noexceptBurger::GameApp
get_class_name(void) const noexceptBurger::Baseinline
get_StaticRTTI(void) const noexcept overrideBurger::GameAppvirtual
GetApp(void) noexceptBurger::GameAppinlinestatic
GetApplication(void) const noexceptBurger::GameAppinline
GetArgc(void) const noexceptBurger::GameAppinline
GetArgv(void) const noexceptBurger::GameAppinline
GetCallBack(void) const noexceptBurger::GameAppinline
GetDelegate(void) const noexceptBurger::GameAppinline
GetDisplay(void) const noexceptBurger::GameAppinline
GetInputFocus(void) noexceptBurger::GameApp
GetInSizeMove(void) const noexceptBurger::GameAppinline
GetInstance(void) const noexceptBurger::GameAppinline
GetJoypad(void) const noexceptBurger::GameAppinline
GetKeyboard(void) const noexceptBurger::GameAppinline
GetMemoryManager(void) noexceptBurger::GameAppinline
GetMenu(void) const noexceptBurger::GameAppinline
GetMouse(void) const noexceptBurger::GameAppinline
GetQuitCode(void) const noexceptBurger::GameAppinline
GetRunQueue(void) noexceptBurger::GameAppinline
GetSoundManager(void) const noexceptBurger::GameAppinline
GetView(void) const noexceptBurger::GameAppinline
GetViewController(void) const noexceptBurger::GameAppinline
GetWindow(void) const noexceptBurger::GameAppinline
GetWindow(void) const noexceptBurger::GameAppinline
GetWindow(void) const noexceptBurger::GameAppinline
HandleCursor(uint_t uParam) noexceptBurger::GameApp
InitDefaults(void) noexceptBurger::GameAppprotected
InitWindow(const char *pGameName, MainWindowProc pCallBack, uint_t uIconResID=0) noexceptBurger::GameApp
IsAppFullScreen(void) const noexceptBurger::GameApp
IsInBackground(void) const noexceptBurger::GameAppinline
IsMinimized(void) const noexceptBurger::GameAppinline
IsMouseOnScreen(void) const noexceptBurger::GameAppinline
IsResizingAllowed(void) const noexceptBurger::GameApp
IsWindowSwitchingAllowed(void) const noexceptBurger::GameAppinline
IsWindowSwitchRequested(void) const noexceptBurger::GameAppinline
KillInputFocus(void) noexceptBurger::GameApp
m_bAllowWindowSwitchingBurger::GameAppprotected
m_bCenterWindowBurger::GameAppprotected
m_bCoCreateInstanceInitBurger::GameAppprotected
m_bDisplayStartedBurger::GameAppprotected
m_bInBackgroundBurger::GameAppprotected
m_bInSizeMoveBurger::GameAppprotected
m_bJoypadStartedBurger::GameAppprotected
m_bKeyboardStartedBurger::GameAppprotected
m_bMinimizedBurger::GameAppprotected
m_bMouseOnScreenBurger::GameAppprotected
m_bMouseStartedBurger::GameAppprotected
m_bQuitBurger::GameAppprotected
m_bSoundManagerStartedBurger::GameAppprotected
m_bWindowSwitchRequestedBurger::GameAppprotected
m_hInstanceBurger::GameAppprotected
m_hMenuBurger::GameAppprotected
m_hWindowBurger::GameAppprotected
m_iArgcBurger::GameAppprotected
m_MemoryManagerHandleBurger::GameAppprotected
m_pApplicationBurger::GameAppprotected
m_pApplicationDelegateBurger::GameAppprotected
m_pCallBackBurger::GameAppprotected
m_pDefaultCursorBurger::GameAppprotected
m_pDisplayBurger::GameAppprotected
m_pJoypadBurger::GameAppprotected
m_pKeyboardBurger::GameAppprotected
m_pListenerBurger::GameAppprotected
m_pMouseBurger::GameAppprotected
m_ppArgvBurger::GameAppprotected
m_ppOldArgvBurger::GameAppprotected
m_pSoundManagerBurger::GameAppprotected
m_pViewBurger::GameAppprotected
m_pViewControllerBurger::GameAppprotected
m_pWindowBurger::GameAppprotected
m_pWindowBurger::GameAppprotected
m_RunQueueBurger::GameAppprotected
m_uErrorModeBurger::GameAppprotected
m_WindowRectBurger::GameAppprotected
MainWindowProc typedefBurger::GameApp
operator=(const GameApp &)=deleteBurger::GameAppprivate
operator=(GameApp &&)=deleteBurger::GameAppprivate
Poll(void) noexceptBurger::GameAppinline
Poll(void *pSelf) noexceptBurger::GameAppstatic
Poll(void *pSelf) noexceptBurger::GameAppstatic
RecordWindowLocation(void) noexceptBurger::GameApp
ReleaseWindow(void) noexceptBurger::GameApp
RemoveRoutine(RunQueue::CallbackProc Proc, void *pData) noexceptBurger::GameAppinline
ResetWindowLocation(void) noexceptBurger::GameApp
Run(void) noexceptBurger::GameApp
SetArgc(int iArgc) noexceptBurger::GameAppinline
SetArgv(const char **ppArgv) noexceptBurger::GameAppinline
SetDisplay(Display *pDisplay) noexceptBurger::GameApp
SetInBackground(uint_t bInBackground) noexceptBurger::GameAppinline
SetInSizeMove(uint_t bInSizeMode) noexceptBurger::GameAppinline
SetJoypad(Joypad *pJoypad) noexceptBurger::GameApp
SetKeyboard(Keyboard *pKeyboard) noexceptBurger::GameApp
SetMenu(HMENU__ *hMenu) noexceptBurger::GameAppinline
SetMinimized(uint_t bMinimized) noexceptBurger::GameAppinline
SetMouse(Mouse *pMouse) noexceptBurger::GameApp
SetMouseOnScreen(uint_t bMouseOnScreen) noexceptBurger::GameAppinline
SetQuitCode(void) noexceptBurger::GameAppinline
SetSoundManager(SoundManager *pSoundManager) noexceptBurger::GameApp
SetViewController(UIViewController *pViewController, UIView *pView) noexceptBurger::GameApp
SetWindowFullScreen(uint_t uWidth, uint_t uHeight) noexceptBurger::GameApp
SetWindowSize(uint_t uWidth, uint_t uHeight) noexceptBurger::GameApp
SetWindowSize(uint_t uWidth, uint_t uHeight) noexceptBurger::GameApp
SetWindowSwitching(uint_t bAllowWindowSwitching) noexceptBurger::GameAppinline
SetWindowSwitchRequested(uint_t bWindowSwitchRequested) noexceptBurger::GameAppinline
ShutdownDefaults(void) noexceptBurger::GameAppprotected
StartupDisplay(void) noexceptBurger::GameApp
StartupEverything(void) noexceptBurger::GameApp
StartupJoypad(void) noexceptBurger::GameApp
StartupKeyboard(void) noexceptBurger::GameApp
StartupMouse(void) noexceptBurger::GameApp
StartupSoundManager(void) noexceptBurger::GameApp
SwitchVideo(void) noexceptBurger::GameApp
~Base() noexcept=defaultBurger::Basevirtual
~GameApp()Burger::GameAppvirtual