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Burger::DisplayOpenGL Member List

This is the complete list of members for Burger::DisplayOpenGL, including all inherited members.

ALLOWFULLSCREENTOGGLE enum valueBurger::Display
ALLOWRESIZING enum valueBurger::Display
BeginScene(void) overrideBurger::DisplayOpenGL
Bind(Texture *pTexture, uint_t uIndex=0) overrideBurger::DisplayOpenGL
Bind(Effect *pEffect) overrideBurger::DisplayOpenGL
BuildFrameBufferObject(uint_t uWidth, uint_t uHeight, uint_t uGLDepth, uint_t uGLClamp, uint_t uGLZDepth=0) constBurger::DisplayOpenGL
CheckForWindowChangingMonitors(void)Burger::Displayvirtual
CheckForWindowSizeChange(void)Burger::Displayvirtual
Clear(uint_t uMask) overrideBurger::DisplayOpenGL
CLEAR_COLOR enum valueBurger::Display
CLEAR_DEPTH enum valueBurger::Display
CLEAR_STENCIL enum valueBurger::Display
CompileProgram(const char *pUnifiedShader, uintptr_t uLength, const OpenGLVertexInputs_t *pVertexInputs=0, const uint_t *pMembers=0) constBurger::DisplayOpenGL
CompileProgram(const char *pVertexShader, uintptr_t uVSLength, const char *pPixelShader, uintptr_t uPSLength, const OpenGLVertexInputs_t *pVertexInputs=0, const uint_t *pMembers=0) constBurger::DisplayOpenGL
CompileShader(uint_t GLEnum, const char *pShaderCode, uintptr_t uShaderCodeLength=0) constBurger::DisplayOpenGL
CreatePixelShader(const void *pPixelShaderBinary) constBurger::Display
CreateTexture(Texture::eWrapping uWrapping, Texture::eFilter uFilter)Burger::Display
CreateTexture(uint_t uWidth, uint_t uHeight, Image::ePixelTypes uPixelType, Texture::eWrapping uWrapping, Texture::eFilter uFilter)Burger::Display
CreateTextureBMP(const char *pFilename, Texture::eWrapping uWrapping, Texture::eFilter uFilter)Burger::Display
CreateTextureBMP(Filename *pFilename, Texture::eWrapping uWrapping, Texture::eFilter uFilter)Burger::Display
CreateTextureBMP(RezFile *pRezFile, uint_t uRezNum, Texture::eWrapping uWrapping, Texture::eFilter uFilter)Burger::Display
CreateTextureGIF(const char *pFilename, Texture::eWrapping uWrapping, Texture::eFilter uFilter)Burger::Display
CreateTextureGIF(Filename *pFilename, Texture::eWrapping uWrapping, Texture::eFilter uFilter)Burger::Display
CreateTextureGIF(RezFile *pRezFile, uint_t uRezNum, Texture::eWrapping uWrapping, Texture::eFilter uFilter)Burger::Display
CreateTextureID(const Image *pImage, uint_t bGenerateMipMap=0)Burger::DisplayOpenGLstatic
CreateTextureObject(void) overrideBurger::DisplayOpenGL
CreateTexturePNG(const char *pFilename, Texture::eWrapping uWrapping, Texture::eFilter uFilter)Burger::Display
CreateTexturePNG(Filename *pFilename, Texture::eWrapping uWrapping, Texture::eFilter uFilter)Burger::Display
CreateTexturePNG(RezFile *pRezFile, uint_t uRezNum, Texture::eWrapping uWrapping, Texture::eFilter uFilter)Burger::Display
CreateTextureTGA(const char *pFilename, Texture::eWrapping uWrapping, Texture::eFilter uFilter)Burger::Display
CreateTextureTGA(Filename *pFilename, Texture::eWrapping uWrapping, Texture::eFilter uFilter)Burger::Display
CreateTextureTGA(RezFile *pRezFile, uint_t uRezNum, Texture::eWrapping uWrapping, Texture::eFilter uFilter)Burger::Display
CreateVertexArrayObject(const OpenGLVertexBufferObjectDescription_t *pDescription) constBurger::DisplayOpenGL
CreateVertexBuffer(const VertexBuffer::VertexAoS_t *pDescription)Burger::Display
CreateVertexBufferObject(void) overrideBurger::DisplayOpenGL
CreateVertexShader(const void *pVertexShaderBinary) constBurger::Display
CULL_CLOCKWISE enum valueBurger::Display
CULL_COUNTERCLOCKWISE enum valueBurger::Display
CULL_NONE enum valueBurger::Display
DEFAULTFLAGS enum valueBurger::Display
DeleteFrameBufferObject(uint_t uFrameBufferObject) constBurger::DisplayOpenGL
DeleteFrameBufferObjectAttachment(uint_t uAttachment)Burger::DisplayOpenGLstatic
DeleteVertexArrayObject(uint_t uVertexArrayObject) constBurger::DisplayOpenGL
DEPTHCMP_ALWAYS enum valueBurger::Display
DEPTHCMP_EQUAL enum valueBurger::Display
DEPTHCMP_GREATER enum valueBurger::Display
DEPTHCMP_GREATEREQUAL enum valueBurger::Display
DEPTHCMP_LESS enum valueBurger::Display
DEPTHCMP_LESSEQUAL enum valueBurger::Display
DEPTHCMP_NEVER enum valueBurger::Display
DEPTHCMP_NOTEQUAL enum valueBurger::Display
Display(const Display &)=deleteBurger::Displayprivate
Display(Display &&)=deleteBurger::Displayprivate
Display(GameApp *pGameApp)Burger::Display
DisplayOpenGL(GameApp *pGameApp)Burger::DisplayOpenGL
DITHERENABLE enum valueBurger::Display
DrawElements(ePrimitiveType uPrimitiveType, VertexBuffer *pVertexBuffer) overrideBurger::DisplayOpenGL
DrawPrimitive(ePrimitiveType uPrimitiveType, VertexBuffer *pVertexBuffer) overrideBurger::DisplayOpenGL
DSTBLEND_COLOR enum valueBurger::Display
DSTBLEND_DST_ALPHA enum valueBurger::Display
DSTBLEND_ONE enum valueBurger::Display
DSTBLEND_ONE_MINUS_COLOR enum valueBurger::Display
DSTBLEND_ONE_MINUS_DST_ALPHA enum valueBurger::Display
DSTBLEND_ONE_MINUS_SRC_ALPHA enum valueBurger::Display
DSTBLEND_SRC_ALPHA enum valueBurger::Display
DSTBLEND_ZERO enum valueBurger::Display
eAspectRatio enum nameBurger::Display
eClearBits enum nameBurger::Display
eCullMode enum nameBurger::Display
eDepthFunction enum nameBurger::Display
eDestinationBlendFactor enum nameBurger::Display
EndScene(void) overrideBurger::DisplayOpenGL
ePrimitiveType enum nameBurger::Display
eSourceBlendFactor enum nameBurger::Display
FadeProc typedefBurger::Display
FadeTo(const uint8_t *pPalette, FadeProc pProc=nullptr, void *pData=nullptr)Burger::Display
FadeTo(RezFile *pRez, uint_t uResID, FadeProc pProc=nullptr, void *pData=nullptr)Burger::Display
FadeTo(void **pHandle, FadeProc pProc=nullptr, void *pData=nullptr)Burger::Display
FadeToBlack(FadeProc pProc=nullptr, void *pData=nullptr)Burger::Display
FadeToWhite(FadeProc pProc=nullptr, void *pData=nullptr)Burger::Display
FULLPALETTEALLOWED enum valueBurger::Display
FULLSCREEN enum valueBurger::Display
g_GlobalsBurger::Displayprotectedstatic
g_StaticRTTIBurger::DisplayOpenGLstatic
GAMMAENABLE enum valueBurger::Display
get_aspect_ratio(uint32_t uWidth, uint32_t uHeight, uint_t bExactOnly) noexceptBurger::Displaystatic
get_class_name(void) const noexceptBurger::Baseinline
get_StaticRTTI(void) const noexcept overrideBurger::DisplayOpenGLvirtual
GetAspectRatio(void) constBurger::Display
GetAspectRatioX(void) const noexceptBurger::Displayinline
GetAspectRatioY(void) const noexceptBurger::Displayinline
GetBorderColor(void) const noexceptBurger::Displayinline
GetBoundTexture(uint_t uIndex=0) const noexceptBurger::Displayinline
GetColorBuffer(void) const noexceptBurger::Displayinline
GetCompressedFormatCount(void) constBurger::DisplayOpenGLinline
GetCompressedFormats(void) constBurger::DisplayOpenGLinline
GetD3DDevice(void) const noexceptBurger::Displayinline
GetDefaultDepth(void) noexceptBurger::Displayinlinestatic
GetDefaultHeight(void) noexceptBurger::Displayinlinestatic
GetDefaultHertz(void) noexceptBurger::Displayinlinestatic
GetDefaultMonitorCount(void) noexceptBurger::Displayinlinestatic
GetDefaultTotalHeight(void) noexceptBurger::Displayinlinestatic
GetDefaultTotalWidth(void) noexceptBurger::Displayinlinestatic
GetDefaultWidth(void) noexceptBurger::Displayinlinestatic
GetDepth(void) const noexceptBurger::Displayinline
GetDepthBuffer(void) const noexceptBurger::Displayinline
GetDisplayHeight(void) const noexceptBurger::Displayinline
GetDisplayWidth(void) const noexceptBurger::Displayinline
GetErrorString(uint_t uGLErrorEnum)Burger::DisplayOpenGLstatic
GetFadeSpeed(void) const noexceptBurger::Displayinline
GetFlags(void) const noexceptBurger::Displayinline
GetFrontBuffer(void)Burger::DisplayOpenGLinlinestatic
Burger::Display::GetFrontBuffer(void) const noexceptBurger::Displayinline
GetFullScreenWindow(void) const noexceptBurger::Displayinline
GetGameApp(void) const noexceptBurger::Displayinline
GetGLContext(void) const noexceptBurger::Displayinline
GetGLTypeSize(uint_t uGLTypeEnum)Burger::DisplayOpenGLstatic
GetHeight(void) const noexceptBurger::Displayinline
GetHeightFloat(void) const noexceptBurger::Displayinline
GetMaximumVertexAttributes(void) constBurger::DisplayOpenGLinline
GetOpenGLContext(void) const noexceptBurger::Displayinline
GetOpenGLVersion(void) constBurger::DisplayOpenGLinline
GetOpenGLView(void) const noexceptBurger::Displayinline
GetPalette(void) const noexceptBurger::Displayinline
GetPaletteVSync(void) const noexceptBurger::Displayinline
GetReleaseCallback(void) const noexceptBurger::Displayinline
GetReleaseCallbackData(void) const noexceptBurger::Displayinline
GetRenderCallback(void) const noexceptBurger::Displayinline
GetRenderCallbackData(void) const noexceptBurger::Displayinline
GetResizeCallback(void) const noexceptBurger::Displayinline
GetResizeCallbackData(void) const noexceptBurger::Displayinline
GetRetinaScale(void) noexceptBurger::Displayinlinestatic
GetShadingLanguageVersion(void) constBurger::DisplayOpenGLinline
GetVideoModes(ClassArray< VideoCardDescription > *pOutput)Burger::Displaystatic
GetView(void) const noexceptBurger::Displayinline
GetWidth(void) const noexceptBurger::Displayinline
GetWidthFloat(void) const noexceptBurger::Displayinline
GetWindowController(void) const noexceptBurger::Displayinline
GetWindowedPlacement(void) noexceptBurger::Displayinline
HandleMinMax(HWND__ *pWindow, uintptr_t lParam)Burger::Display
Init(uint_t uWidth, uint_t uHeight, uint_t uDepth=32, uint_t uFlags=DEFAULTFLAGS) overrideBurger::DisplayOpenGL
InitDefaults(GameApp *pGameApp)Burger::Displayprotected
InitGlobals(void)Burger::Displayprotectedstatic
InitState(void)Burger::Display
INTERLACEENABLE enum valueBurger::Display
INVERTED enum valueBurger::Display
INWINDOW enum valueBurger::Display
IsHiDef(void) noexceptBurger::Displayinline
IsInterlaced(void) noexceptBurger::Displayinline
IsWideScreen(void) noexceptBurger::Displayinline
kAspectRatio16x10 enum valueBurger::Display
kAspectRatio16x9 enum valueBurger::Display
kAspectRatio1x1 enum valueBurger::Display
kAspectRatio21x9 enum valueBurger::Display
kAspectRatio32x9 enum valueBurger::Display
kAspectRatio4x3 enum valueBurger::Display
kAspectRatioCount enum valueBurger::Display
kAspectRatioCustom enum valueBurger::Display
kAspectRatioUnknown enum valueBurger::Display
LANDSCAPE enum valueBurger::Display
LANDSCAPEINVERTED enum valueBurger::Display
m_bNotUsedBurger::Displayprotected
m_bPaletteDirtyBurger::Displayprotected
m_bPaletteVSyncBurger::Displayprotected
m_bRenderingPausedBurger::Displayprotected
m_bResolutionChangedBurger::DisplayOpenGLprotected
m_bWideScreenBurger::Displayprotected
m_fAspectRatioXBurger::Displayprotected
m_fAspectRatioYBurger::Displayprotected
m_fClearDepthBurger::Displayprotected
m_fHeightBurger::Displayprotected
m_fOpenGLVersionBurger::DisplayOpenGLprotected
m_fShadingLanguageVersionBurger::DisplayOpenGLprotected
m_fWidthBurger::Displayprotected
m_iPauseRenderingCountBurger::Displayprotected
m_PaletteBurger::Displayprotected
m_pBoundTexturesBurger::Displayprotected
m_pCompressedFormatsBurger::DisplayOpenGLprotected
m_pD3DDeviceBurger::Displayprotected
m_pEAGLContextBurger::Displayprotected
m_pFullScreenWindowBurger::Displayprotected
m_pGameAppBurger::Displayprotected
m_pOpenGLContextBurger::DisplayOpenGLprotected
m_pOpenGLDeviceContextBurger::DisplayOpenGLprotected
m_pOpenGLViewBurger::Displayprotected
m_pReleaseBurger::Displayprotected
m_pReleaseDataBurger::Displayprotected
m_pRenderBurger::Displayprotected
m_pRenderDataBurger::Displayprotected
m_pRendererBurger::Displayprotected
m_pResizeBurger::Displayprotected
m_pResizeDataBurger::Displayprotected
m_pViewBurger::Displayprotected
m_pWindowControllerBurger::Displayprotected
m_uActiveTextureBurger::DisplayOpenGLprotected
m_uBorderColorBurger::Displayprotected
m_uClearColorBurger::Displayprotected
m_uColorRenderBufferBurger::Displayprotected
m_uCompressedFormatCountBurger::DisplayOpenGLprotected
m_uDepthBurger::Displayprotected
m_uDepthRenderBufferBurger::Displayprotected
m_uDisplayDepthBurger::Displayprotected
m_uDisplayHeightBurger::Displayprotected
m_uDisplayWidthBurger::Displayprotected
m_uFlagsBurger::Displayprotected
m_uFrontBufferBurger::Displayprotected
m_uHeightBurger::Displayprotected
m_uMaximumColorAttachmentsBurger::DisplayOpenGLprotected
m_uMaximumVertexAttributesBurger::DisplayOpenGLprotected
m_uPaletteFadeSpeedBurger::Displayprotected
m_uWidthBurger::Displayprotected
m_WindowPlacementBurger::Displayprotected
MAINTAIN_ASPECT_RATIO enum valueBurger::Display
MULTITHREADED enum valueBurger::Display
operator=(const Display &)=deleteBurger::Displayprivate
operator=(Display &&)=deleteBurger::Displayprivate
PALMODE enum valueBurger::Display
Pause(uint_t bPauseRendering)Burger::Display
PORTRAIT enum valueBurger::Display
PORTRAITINVERTED enum valueBurger::Display
PRIM_LINES enum valueBurger::Display
PRIM_LINESTRIP enum valueBurger::Display
PRIM_POINTS enum valueBurger::Display
PRIM_TRIANGLEFAN enum valueBurger::Display
PRIM_TRIANGLES enum valueBurger::Display
PRIM_TRIANGLESTRIP enum valueBurger::Display
PrintGLError(const char *pErrorLocation)Burger::DisplayOpenGLstatic
ReleaseProc typedefBurger::Display
RenderProc typedefBurger::Display
Resize(uint_t uWidth, uint_t uHeight) overrideBurger::DisplayOpenGL
ResizeProc typedefBurger::Display
SetBlend(uint_t bEnable) overrideBurger::DisplayOpenGL
SetBlendFunction(eSourceBlendFactor uSourceFactor, eDestinationBlendFactor uDestFactor) overrideBurger::DisplayOpenGL
SetBorderColor(uint_t uColor)Burger::Display
SetClearColor(float fRed, float fGreen, float fBlue, float fAlpha) overrideBurger::DisplayOpenGL
SetClearDepth(float fDepth) overrideBurger::DisplayOpenGL
SetCullMode(eCullMode uCullMode) overrideBurger::DisplayOpenGL
SetDepthTest(eDepthFunction uDepthFunction) overrideBurger::DisplayOpenGL
SetFadeSpeed(uint_t uPaletteFadeSpeed) noexceptBurger::Displayinline
SetFullScreenWindow(NSWindow *pFullScreenWindow) noexceptBurger::Displayinline
SetLighting(uint_t bEnable) overrideBurger::DisplayOpenGL
SetPalette(uint_t uStart, uint_t uCount, const uint8_t *pPalette)Burger::Display
SetPalette(uint_t uStart, uint_t uCount, const RGBAWord8_t *pPalette)Burger::Display
SetPalette(const uint8_t *pPalette)Burger::Display
SetPalette(const RGBAWord8_t *pPalette)Burger::Display
SetPalette(void **pHandle)Burger::Display
SetPalette(RezFile *pRez, uint_t uResID)Burger::Display
SetPalette(uint_t uStart, uint_t uCount, RezFile *pRez, uint_t uResID)Burger::Display
SetPaletteBlack(void)Burger::Display
SetPaletteVSync(uint_t bPaletteVSync) noexceptBurger::Displayinline
SetPaletteWhite(void)Burger::Display
SetReleaseCallback(ReleaseProc pRelease, void *pReleaseData) noexceptBurger::Displayinline
SetRenderCallback(RenderProc pRender, void *pRenderData) noexceptBurger::Displayinline
SetResizeCallback(ResizeProc pResize, void *pResizeData) noexceptBurger::Displayinline
SetScissor(uint_t bEnable) overrideBurger::DisplayOpenGL
SetScissorRect(uint_t uX, uint_t uY, uint_t uWidth, uint_t uHeight) overrideBurger::DisplayOpenGL
SetupOpenGL(void)Burger::DisplayOpenGL
SetViewport(uint_t uX, uint_t uY, uint_t uWidth, uint_t uHeight) overrideBurger::DisplayOpenGL
SetWidthHeight(uint_t uWidth, uint_t uHeight)Burger::Displayprotected
SetWindowTitle(const char *pTitle)Burger::Display
SetZWrite(uint_t bEnable) overrideBurger::DisplayOpenGL
Shutdown(void) overrideBurger::DisplayOpenGL
SRCBLEND_COLOR enum valueBurger::Display
SRCBLEND_DST_ALPHA enum valueBurger::Display
SRCBLEND_ONE enum valueBurger::Display
SRCBLEND_ONE_MINUS_COLOR enum valueBurger::Display
SRCBLEND_ONE_MINUS_DST_ALPHA enum valueBurger::Display
SRCBLEND_ONE_MINUS_SRC_ALPHA enum valueBurger::Display
SRCBLEND_SRC_ALPHA enum valueBurger::Display
SRCBLEND_SRC_ALPHA_SATURATE enum valueBurger::Display
SRCBLEND_ZERO enum valueBurger::Display
STENCILENABLE enum valueBurger::Display
STEREO enum valueBurger::Display
WindowsLink(void)Burger::DisplayOpenGLstatic
WindowsUnlink(void)Burger::DisplayOpenGLstatic
~Base() noexcept=defaultBurger::Basevirtual
~Display()Burger::Displayvirtual