| AddRoutine(RunQueue::CallbackProc Proc, RunQueue::CallbackProc pShutdown, void *pData, uint_t uPriority=RunQueue::PRIORITY_MEDIUM) noexcept | Burger::GameApp | inline |
| ClearQuitCode(void) noexcept | Burger::GameApp | inline |
| CreateWindow(void) noexcept | Burger::GameApp | |
| EventPoll(void *pData) noexcept | Burger::GameApp | protectedstatic |
| FocusWindow(void) noexcept | Burger::GameApp | |
| g_piOSApp | Burger::GameApp | protectedstatic |
| g_StaticRTTI | Burger::GameApp | static |
| GameApp(const GameApp &)=delete | Burger::GameApp | private |
| GameApp(GameApp &&)=delete | Burger::GameApp | private |
| GameApp(uintptr_t uDefaultMemorySize=Burger::MemoryManagerHandle::kSystemMemoryChuckSize, uint_t uDefaultHandleCount=Burger::MemoryManagerHandle::kDefaultHandleCount, uintptr_t uMinReserveSize=Burger::MemoryManagerHandle::kSystemMemoryReservedSize) noexcept | Burger::GameApp | |
| get_class_name(void) const noexcept | Burger::Base | inline |
| get_StaticRTTI(void) const noexcept override | Burger::GameApp | virtual |
| GetApp(void) noexcept | Burger::GameApp | inlinestatic |
| GetApplication(void) const noexcept | Burger::GameApp | inline |
| GetArgc(void) const noexcept | Burger::GameApp | inline |
| GetArgv(void) const noexcept | Burger::GameApp | inline |
| GetCallBack(void) const noexcept | Burger::GameApp | inline |
| GetDelegate(void) const noexcept | Burger::GameApp | inline |
| GetDisplay(void) const noexcept | Burger::GameApp | inline |
| GetInputFocus(void) noexcept | Burger::GameApp | |
| GetInSizeMove(void) const noexcept | Burger::GameApp | inline |
| GetInstance(void) const noexcept | Burger::GameApp | inline |
| GetJoypad(void) const noexcept | Burger::GameApp | inline |
| GetKeyboard(void) const noexcept | Burger::GameApp | inline |
| GetMemoryManager(void) noexcept | Burger::GameApp | inline |
| GetMenu(void) const noexcept | Burger::GameApp | inline |
| GetMouse(void) const noexcept | Burger::GameApp | inline |
| GetQuitCode(void) const noexcept | Burger::GameApp | inline |
| GetRunQueue(void) noexcept | Burger::GameApp | inline |
| GetSoundManager(void) const noexcept | Burger::GameApp | inline |
| GetView(void) const noexcept | Burger::GameApp | inline |
| GetViewController(void) const noexcept | Burger::GameApp | inline |
| GetWindow(void) const noexcept | Burger::GameApp | inline |
| GetWindow(void) const noexcept | Burger::GameApp | inline |
| GetWindow(void) const noexcept | Burger::GameApp | inline |
| HandleCursor(uint_t uParam) noexcept | Burger::GameApp | |
| InitDefaults(void) noexcept | Burger::GameApp | protected |
| InitWindow(const char *pGameName, MainWindowProc pCallBack, uint_t uIconResID=0) noexcept | Burger::GameApp | |
| IsAppFullScreen(void) const noexcept | Burger::GameApp | |
| IsInBackground(void) const noexcept | Burger::GameApp | inline |
| IsMinimized(void) const noexcept | Burger::GameApp | inline |
| IsMouseOnScreen(void) const noexcept | Burger::GameApp | inline |
| IsResizingAllowed(void) const noexcept | Burger::GameApp | |
| IsWindowSwitchingAllowed(void) const noexcept | Burger::GameApp | inline |
| IsWindowSwitchRequested(void) const noexcept | Burger::GameApp | inline |
| KillInputFocus(void) noexcept | Burger::GameApp | |
| m_bAllowWindowSwitching | Burger::GameApp | protected |
| m_bCenterWindow | Burger::GameApp | protected |
| m_bCoCreateInstanceInit | Burger::GameApp | protected |
| m_bDisplayStarted | Burger::GameApp | protected |
| m_bInBackground | Burger::GameApp | protected |
| m_bInSizeMove | Burger::GameApp | protected |
| m_bJoypadStarted | Burger::GameApp | protected |
| m_bKeyboardStarted | Burger::GameApp | protected |
| m_bMinimized | Burger::GameApp | protected |
| m_bMouseOnScreen | Burger::GameApp | protected |
| m_bMouseStarted | Burger::GameApp | protected |
| m_bQuit | Burger::GameApp | protected |
| m_bSoundManagerStarted | Burger::GameApp | protected |
| m_bWindowSwitchRequested | Burger::GameApp | protected |
| m_hInstance | Burger::GameApp | protected |
| m_hMenu | Burger::GameApp | protected |
| m_hWindow | Burger::GameApp | protected |
| m_iArgc | Burger::GameApp | protected |
| m_MemoryManagerHandle | Burger::GameApp | protected |
| m_pApplication | Burger::GameApp | protected |
| m_pApplicationDelegate | Burger::GameApp | protected |
| m_pCallBack | Burger::GameApp | protected |
| m_pDefaultCursor | Burger::GameApp | protected |
| m_pDisplay | Burger::GameApp | protected |
| m_pJoypad | Burger::GameApp | protected |
| m_pKeyboard | Burger::GameApp | protected |
| m_pListener | Burger::GameApp | protected |
| m_pMouse | Burger::GameApp | protected |
| m_ppArgv | Burger::GameApp | protected |
| m_ppOldArgv | Burger::GameApp | protected |
| m_pSoundManager | Burger::GameApp | protected |
| m_pView | Burger::GameApp | protected |
| m_pViewController | Burger::GameApp | protected |
| m_pWindow | Burger::GameApp | protected |
| m_pWindow | Burger::GameApp | protected |
| m_RunQueue | Burger::GameApp | protected |
| m_uErrorMode | Burger::GameApp | protected |
| m_WindowRect | Burger::GameApp | protected |
| MainWindowProc typedef | Burger::GameApp | |
| operator=(const GameApp &)=delete | Burger::GameApp | private |
| operator=(GameApp &&)=delete | Burger::GameApp | private |
| Poll(void) noexcept | Burger::GameApp | inline |
| Poll(void *pSelf) noexcept | Burger::GameApp | static |
| Poll(void *pSelf) noexcept | Burger::GameApp | static |
| RecordWindowLocation(void) noexcept | Burger::GameApp | |
| ReleaseWindow(void) noexcept | Burger::GameApp | |
| RemoveRoutine(RunQueue::CallbackProc Proc, void *pData) noexcept | Burger::GameApp | inline |
| ResetWindowLocation(void) noexcept | Burger::GameApp | |
| Run(void) noexcept | Burger::GameApp | |
| SetArgc(int iArgc) noexcept | Burger::GameApp | inline |
| SetArgv(const char **ppArgv) noexcept | Burger::GameApp | inline |
| SetDisplay(Display *pDisplay) noexcept | Burger::GameApp | |
| SetInBackground(uint_t bInBackground) noexcept | Burger::GameApp | inline |
| SetInSizeMove(uint_t bInSizeMode) noexcept | Burger::GameApp | inline |
| SetJoypad(Joypad *pJoypad) noexcept | Burger::GameApp | |
| SetKeyboard(Keyboard *pKeyboard) noexcept | Burger::GameApp | |
| SetMenu(HMENU__ *hMenu) noexcept | Burger::GameApp | inline |
| SetMinimized(uint_t bMinimized) noexcept | Burger::GameApp | inline |
| SetMouse(Mouse *pMouse) noexcept | Burger::GameApp | |
| SetMouseOnScreen(uint_t bMouseOnScreen) noexcept | Burger::GameApp | inline |
| SetQuitCode(void) noexcept | Burger::GameApp | inline |
| SetSoundManager(SoundManager *pSoundManager) noexcept | Burger::GameApp | |
| SetViewController(UIViewController *pViewController, UIView *pView) noexcept | Burger::GameApp | |
| SetWindowFullScreen(uint_t uWidth, uint_t uHeight) noexcept | Burger::GameApp | |
| SetWindowSize(uint_t uWidth, uint_t uHeight) noexcept | Burger::GameApp | |
| SetWindowSize(uint_t uWidth, uint_t uHeight) noexcept | Burger::GameApp | |
| SetWindowSwitching(uint_t bAllowWindowSwitching) noexcept | Burger::GameApp | inline |
| SetWindowSwitchRequested(uint_t bWindowSwitchRequested) noexcept | Burger::GameApp | inline |
| ShutdownDefaults(void) noexcept | Burger::GameApp | protected |
| StartupDisplay(void) noexcept | Burger::GameApp | |
| StartupEverything(void) noexcept | Burger::GameApp | |
| StartupJoypad(void) noexcept | Burger::GameApp | |
| StartupKeyboard(void) noexcept | Burger::GameApp | |
| StartupMouse(void) noexcept | Burger::GameApp | |
| StartupSoundManager(void) noexcept | Burger::GameApp | |
| SwitchVideo(void) noexcept | Burger::GameApp | |
| ~Base() noexcept=default | Burger::Base | virtual |
| ~GameApp() | Burger::GameApp | virtual |