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Vector_128 Struct Reference

128 bit vector intrinsic. More...

Detailed Description

128 bit vector intrinsic.

This integer is used for register remapping to the vector units on several CPUs. It is not to be used for 128 bit integer math. Currently, only processors with vector units like the Playstation 2, 3, 4, 5, Xbox 360, XBox ONE, Pentium with SSE, ARM with NEON and PowerPC with Alti-Vec can use this intrinsic data type.

See also
Burger::Vector_128Float32, Burger::Vector_128Word32, Burger::Vector_128Int32, Burger::Vector_128Word16, Burger::Vector_128Word8, BURGER_ARM32, BURGER_POWERPC or BURGER_X86