This is the complete list of members for Burger::Vector3D_t, including all inherited members.
Add(const Vector3D_t *pInput) noexcept | Burger::Vector3D_t | inline |
Add(float fInput) noexcept | Burger::Vector3D_t | inline |
Add(const Vector3D_t *pInput1, const Vector3D_t *pInput2) noexcept | Burger::Vector3D_t | inline |
Add(const Vector3D_t *pInput, float fInput) noexcept | Burger::Vector3D_t | inline |
BitwiseEqual(const Vector3D_t *pInput) const noexcept | Burger::Vector3D_t | |
Cross(const Vector3D_t *pInput) noexcept | Burger::Vector3D_t | |
Cross(const Vector3D_t *pInput1, const Vector3D_t *pInput2) noexcept | Burger::Vector3D_t | |
Dot(float fX, float fY, float fZ) const noexcept | Burger::Vector3D_t | inline |
Dot(const Vector3D_t *pInput) const noexcept | Burger::Vector3D_t | inline |
Equal(const Vector3D_t *pInput) const noexcept | Burger::Vector3D_t | |
Equal(const Vector3D_t *pInput, float fRange) const noexcept | Burger::Vector3D_t | |
GetDistance(float fX, float fY, float fZ) const noexcept | Burger::Vector3D_t | |
GetDistance(const Vector3D_t *pInput) const noexcept | Burger::Vector3D_t | |
GetDistanceFast(float fX, float fY, float fZ) const noexcept | Burger::Vector3D_t | |
GetDistanceFast(const Vector3D_t *pInput) const noexcept | Burger::Vector3D_t | |
GetDistanceSquared(float fX, float fY, float fZ) const noexcept | Burger::Vector3D_t | |
GetDistanceSquared(const Vector3D_t *pInput) const noexcept | Burger::Vector3D_t | |
GetLength(void) const noexcept | Burger::Vector3D_t | inline |
GetLengthFast(void) const noexcept | Burger::Vector3D_t | inline |
GetLengthSquared(void) const noexcept | Burger::Vector3D_t | inline |
GetX(void) const noexcept | Burger::Vector3D_t | inline |
GetY(void) const noexcept | Burger::Vector3D_t | inline |
GetZ(void) const noexcept | Burger::Vector3D_t | inline |
Interpolate(const Vector3D_t *pFrom, const Vector3D_t *pTo, float fFactor) noexcept | Burger::Vector3D_t | |
Mul(const Vector3D_t *pInput) noexcept | Burger::Vector3D_t | inline |
Mul(float fInput) noexcept | Burger::Vector3D_t | inline |
Mul(const Vector3D_t *pInput1, const Vector3D_t *pInput2) noexcept | Burger::Vector3D_t | inline |
Mul(const Vector3D_t *pInput, float fInput) noexcept | Burger::Vector3D_t | inline |
MulAdd(const Vector3D_t *pMul, const Vector3D_t *pAdd) noexcept | Burger::Vector3D_t | inline |
MulAdd(const Vector3D_t *pMul1, const Vector3D_t *pMul2, const Vector3D_t *pAdd) noexcept | Burger::Vector3D_t | inline |
MulAdd(float fInput, const Vector3D_t *pAdd) noexcept | Burger::Vector3D_t | inline |
MulAdd(const Vector3D_t *pMul, float fInput, const Vector3D_t *pAdd) noexcept | Burger::Vector3D_t | inline |
Negate(void) noexcept | Burger::Vector3D_t | inline |
Negate(float fX, float fY, float fZ) noexcept | Burger::Vector3D_t | inline |
Negate(const Vector3D_t *pInput) noexcept | Burger::Vector3D_t | inline |
Normalize(void) noexcept | Burger::Vector3D_t | |
Normalize(float fX, float fY, float fZ) noexcept | Burger::Vector3D_t | |
Normalize(const Vector3D_t *pInput) noexcept | Burger::Vector3D_t | |
NormalizeFast(void) noexcept | Burger::Vector3D_t | |
NormalizeFast(float fX, float fY, float fZ) noexcept | Burger::Vector3D_t | |
NormalizeFast(const Vector3D_t *pInput) noexcept | Burger::Vector3D_t | |
One(void) noexcept | Burger::Vector3D_t | inline |
operator const float *() const noexcept | Burger::Vector3D_t | inline |
operator!=(const Vector3D_t &rInput) const noexcept | Burger::Vector3D_t | inline |
operator==(const Vector3D_t &rInput) const noexcept | Burger::Vector3D_t | inline |
operator[](uintptr_t uInput) noexcept | Burger::Vector3D_t | inline |
operator[](uintptr_t uInput) const noexcept | Burger::Vector3D_t | inline |
PlaneNormal(const Vector3D_t *pOrigin, const Vector3D_t *pPoint1, const Vector3D_t *pPoint2) noexcept | Burger::Vector3D_t | |
Set(float fInput) noexcept | Burger::Vector3D_t | inline |
Set(float fX, float fY) noexcept | Burger::Vector3D_t | inline |
Set(float fX, float fY, float fZ) noexcept | Burger::Vector3D_t | inline |
Set(const Vector3D_t *pInput) noexcept | Burger::Vector3D_t | inline |
Set(const FixedVector3D_t *pInput) noexcept | Burger::Vector3D_t | |
SetLength(float fInput) noexcept | Burger::Vector3D_t | |
SetLengthFast(float fInput) noexcept | Burger::Vector3D_t | |
SetX(float fX) noexcept | Burger::Vector3D_t | inline |
SetY(float fY) noexcept | Burger::Vector3D_t | inline |
SetZ(float fZ) noexcept | Burger::Vector3D_t | inline |
Sub(const Vector3D_t *pInput) noexcept | Burger::Vector3D_t | inline |
Sub(float fInput) noexcept | Burger::Vector3D_t | inline |
Sub(const Vector3D_t *pInput1, const Vector3D_t *pInput2) noexcept | Burger::Vector3D_t | inline |
Sub(const Vector3D_t *pInput, float fInput) noexcept | Burger::Vector3D_t | inline |
x | Burger::Vector3D_t | |
y | Burger::Vector3D_t | |
z | Burger::Vector3D_t | |
Zero(void) noexcept | Burger::Vector3D_t | inline |