|
BurgerLib
|
#include <fpfloat.h>
| float BURGER_API Burger::Vector2D_t::Cross | ( | const Vector2D_t * | pInput | ) | const |
| float BURGER_API Burger::Vector2D_t::Dot | ( | const Vector2D_t * | pInput | ) | const |
| float BURGER_API Burger::Vector2D_t::GetDistance | ( | const Vector2D_t * | pInput | ) | const |
| float BURGER_API Burger::Vector2D_t::GetDistanceFast | ( | const Vector2D_t * | pInput | ) | const |
| float BURGER_API Burger::Vector2D_t::GetDistanceSqr | ( | const Vector2D_t * | pInput | ) | const |
| float BURGER_API Burger::Vector2D_t::GetLength | ( | void | ) | const |
| float BURGER_API Burger::Vector2D_t::GetLengthFast | ( | void | ) | const |
| float BURGER_API Burger::Vector2D_t::GetLengthSqr | ( | void | ) | const |
| void BURGER_INLINE Burger::Vector2D_t::Init | ( | void | ) | [inline] |
| void BURGER_API Burger::Vector2D_t::Negate | ( | const Vector2D_t * | pInput | ) |
| void BURGER_API Burger::Vector2D_t::Normalize | ( | const Vector2D_t * | pInput | ) |
| void BURGER_API Burger::Vector2D_t::Normalize | ( | float | fX, |
| float | fY | ||
| ) |
| void BURGER_API Burger::Vector2D_t::NormalizeFast | ( | const Vector2D_t * | pInput | ) |
| void BURGER_API Burger::Vector2D_t::NormalizeFast | ( | float | fX, |
| float | fY | ||
| ) |
| void BURGER_INLINE Burger::Vector2D_t::Set | ( | float | fX, |
| float | fY | ||
| ) | [inline] |
| void BURGER_INLINE Burger::Vector2D_t::Zero | ( | void | ) | [inline] |
| float Burger::Vector2D_t::x |
X value for the 2D Vector.
| float Burger::Vector2D_t::y |
Y value for the 2D Vector.
1.8.0